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Their guards all wear pure white coats, high collars, and doctor masks. Their facilities are designed like luxurious hospitals, everything extremely clean and bright, filled with bookshelves, greenery, and lounge chairs next to scary looking augmentation machines.
Ascetic Aesthetic: Plastech's signature style. Klei tweaked the guards so they will destroy doors if this trick is tried. Artificial Stupidity: During early access, guards could be immobilized by repeatedly shutting a door in their face. The game involves seeking enough resources to upload her into a stable computer system before she expires. Artificial Intelligence: Incognita, the hacking program Central refers to as a 'she'. Animated Credits Opening: The credits sequence displayed when the player chooses "Credits" from the main menu is done in this style, with animated silhouettes of the agents going about their work. Early pre-release versions of the game did have a mechanic where an unconscious agent would deteriorate each turn and die if another agent didn't get to them with medgel in time, but this was found to be too frustrating. Almost Lethal Weapons: Guns kill guards, but an agent will only be unconscious after being shot, even if they went down under a hail of machine-gun fire, and will be good as new after a single dose of medgel. The rest of the game is spent clawing your way back from the brink of destruction with what agents you managed to recover, scrambling to get whatever assets you can from hitting corporate targets until the final mission 72 hours after. All Your Base Are Belong to Us: The intro involves the Corps attacking Invisible, Inc's headquarters during a routine mission, leaving the organization in shambles with most of its agents dead or captured, and its assets frozen.
The first decision she takes when she succeeds is obliterating the HQ of three major corporations and using the fourth to build an army of drones. Is a Crapshoot: The whole story is actually a plot hatched by Incognita to Take Over the World. The straightest examples are Nika, an expert in combat who can take down multiple enemies per turn, and Rush, who can improve her armor piercing and knock out times by sprinting at guards.
#Uplink corporation uplink hacker elite wiki how to#
Action Girl: Technically all of the female agents, since all members of Invisible know how to take down guards and operate any firearm you come into possession of, though most of them still prioritize hacking or stealth or some other strategy. The player can choose between two companies or even ignore the plot in its entirety, concentrating on freelance hacking, in which case the storyline plays out without the player's participation. One of the companies, Arunmor, attempts to cross their plans by developing Faith, a counter virus that can purge Revelation. It is constructing a computer virus known as Revelation using artificial life research as a base in an attempt to destroy the Internet. The storyline of the game begins with the player receiving an e-mail from a deceased top ranking Uplink agent concerning the research done by the Andromeda Research Corporation, related to the Andromeda organization which proclaims the destruction of the Internet. The player amasses money, software, gateway hardware and skill in the course of performing jobs for various clients, and hacking servers of global corporations for profit.
In the game, the player assumes the role of a hacker in the year 2010, who begins work for the Uplink Corporation, which is a worldwide company providing work for hackers.
#Uplink corporation uplink hacker elite wiki software#
Uplink is a video game released in 2001 by the British software company Introversion Software.